New OpenGL Project: opengl_reference

March 7, 2016 # OpenGL C C++

I've posted a new project, opengl_reference.

As it says, it's going to be a growing repo of small to medium OpenGL programs. Some will be very simple examples, almost tutorial type programs. Some will demonstrate 1 or 2 specific features of OpenGL. Some will show specific aspects/behavior of OpenGL (like it's left-handed canonical coordinate system or what happens when you draw lines on the exact edges of the view volume). Finally, a couple will be template programs, meant to be copy-pasted to start new projects of a certain type.

In the course of developing these, I'll be building my OpenGL helper libraries (math, mesh/buffer/texture/shader management etc.) and refining/improving them. I'll also be using/learning glm but I prefer using/writing my own for various reasons.

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